File:SonicAdvanceLoop.JPG
Appearance
SonicAdvanceLoop.JPG (300 × 195 pixels, file size: 29 KB, MIME type: image/jpeg)
Summary
[edit]Description | Sonic runs through a loop in the fifth zone, "Angel Island Zone". HUD features clockwise from bottom left: lives, ring counter, score, and time elapsed. |
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Author or copyright owner |
Dimps/Sonic Team/Sega |
Source (WP:NFCC#4) | http://www.gamepro.com/screens/105284/sonic-advance/416581/ |
Date of publication | 2001 |
Use in article (WP:NFCC#7) | Sonic Advance |
Purpose of use in article (WP:NFCC#8) | This image illustrates the gameplay of Sonic Advance, and serves to educate the reader about generic gameplay and level design. It shows numerous elements, such as loops and springs. |
Not replaceable with free media because (WP:NFCC#1) |
This is an image from a copyrighted work; we can't really use a mockup or anything (Sonic characters are copyrighted too). |
Minimal use (WP:NFCC#3) | Sonic Advance hasn't been re-released or remade. It would not make any sense to have it anywhere else. |
Respect for commercial opportunities (WP:NFCC#2) |
This low-res image is not reproducible at a size that would detriment Sega's ability to profit from and market the game. (c) 2002 Sega, Dimps, and Sonic Team. |
Fair useFair use of copyrighted material in the context of Sonic Advance//wiki.riteme.site/wiki/File:SonicAdvanceLoop.JPGtrue |
Licensing
[edit]![]() ![]() | This image is a screenshot from a video game, and its copyright is most likely held by the game's publisher or developer. It is believed that the use of low-resolution screenshots
constitutes fair use under the Copyright law of the United States. Any other uses of this image may be copyright infringement. For more information, see Wikipedia:Non-free content. |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 22:12, 7 April 2010 | 300 × 195 (29 KB) | Tezero (talk | contribs) | {{Non-free use rationale |Article = Sonic Advance |Description = Sonic runs through a loop in the fifth zone, "Angel Island Zone". HUD features clockwise from bottom left: lives, ring counter, score, and time el |
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File usage
The following pages on the English Wikipedia use this file (pages on other projects are not listed):