English: Catan Barbarians and Traders combined with Cities and Knights:The Caravans is a variation, originally released as a separate (German-only) mini-expansion, which introduces three caravan routes heading forth from a desert oasis. Whenever a settlement is built or upgraded, a voting round occurs for the right to place a camel on the board. For each vote, a player pays one wheat or one sheep (in Cities and Knights, bricks or logs are used instead). Camels are placed starting at the oasis hex (replacing the desert hex in this scenario) on the road network, and must be either adjacent to other camels or adjacent to one of the three indicated intersections on the oasis tile. Camel routes may never branch, though two or all three of the camel routes may join together. Settlements and cities on a camel route are worth an additional victory point, and roads, bridges, or ships (unlike real camels, when combined with Seafarers these camels can swim) with camels count double for the purposes of Longest Road.
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