Duke Nukem (character): Difference between revisions
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#REDIRECT [[Duke Nukem (video game character)]] |
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{{Primarysources|date=May 2008}} |
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{{General CVG character |
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|width=200px |
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|name=Duke Nukem |
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|image=[[Image:Duke Nukem.gif|200px]] |
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|caption= |
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|series= Duke Nukem |
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|firstgame=''[[Duke Nukem (game)|Duke Nukem]]'' (1991) |
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|creator=[[Todd Replogle]], [[George Broussard]], [[Allen Blum]] and [[Scott Miller (programmer)|Scott Miller]] |
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|artist= |
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|voiceactor= [[Jon St. John]]<ref name="stjohnimdb">{{imdb name|0820652|Jon St. John}}</ref> |
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}} |
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[[Image:Duke Nukem Forever.jpg|200px|thumb|Duke in the [[Duke Nukem Forever]] trailer on 3D Realms' official website.]] |
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'''Duke Nukem''' is an action hero created by [[Video game|computer game]] developers [[Todd Replogle]], [[George Broussard]], Allen Blum and [[Scott Miller (programmer)|Scott Miller]] of [[3D Realms]]/[[Apogee Software]]. Since ''[[Duke Nukem 3D]]'', Nukem has been voiced by voice actor [[Jon St. John]].<ref name="stjohnimdb" /> |
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==History== |
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Duke Nukem first appeared as the title character of the [[Apogee Software|Apogee]] [[platform game]] ''[[Duke Nukem (computer game)|Duke Nukem]]'', which was published in [[1991]]. This game was written for the [[IBM PC]] compatible, and featured 320×200, 16-color [[Enhanced Graphics Adapter|EGA]] graphics with vertical and horizontal scrolling. The original game consisted of three episodes, the first of which was distributed as [[shareware]]. A sequel, entitled ''[[Duke Nukem II]]'', was published by Apogee in [[1993]]. This sequel took advantage of 256-color [[Video Graphics Array|VGA]] graphics, [[Musical Instrument Digital Interface|MIDI]] music, and digitized sound. Only 16 colors were actually used on-screen at once; however, three different 16-color palettes were used. |
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The first Duke Nukem game was titled ''Duke Nukem'', but Apogee learned that this name might have already been trademarked, so they changed it to ''Duke Nukum'' for the 2.0 revision. The name was later discovered not to be trademarked, so the spelling ''Duke Nukem'' was restored for ''Duke Nukem II'' and all successive Duke games. The trademark in question was the [[Duke Nukem (Captain Planet)|Duke Nukem]] character in ''[[Captain Planet and the Planeteers]]''. |
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The character is best known from the [[first-person shooter]] game ''[[Duke Nukem 3D]]'', developed by Apogee's [[3D Realms]] division and released in [[1996]]. ''Duke Nukem 3D'' was one of the most controversial games at the time due to its strong language, sexual content/nudity and gratuitous violence. |
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Duke Nukem also received a short-lived toy line from now-defunct toy company ReSaurus. Primarily centered around ''Duke Nukem 3D'', the line featured three versions of Duke (with a fourth "internet only" Duke that came with a CD-ROM and freezethrower accessory), the Pigcop, Octabrain, and Battlelord. The toys were relatively popular but were prone to breakage (Duke's legs were held on by a thin plastic rod which was easy to snap and the Octabrain had numerous fragile points). More toys were planned to coincide with the release of ''[[Duke Nukem Forever]]'', but the game's delay halted these toys, and ReSaurus eventually went out of business completely. |
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Plans for a live action ''Duke Nukem'' movie produced by [[Threshold Entertainment]] were announced back in 2001<ref>{{cite web |url=http://www.megagames.com/news/html/movies/dukenukemthemovie.shtml |title=Duke Nukem: The Movie - MegaGames movies |accessdate=2008-06-23 |work= |date=2001-03-20 }}</ref><ref>{{cite web |url=http://www.thethreshold.com/Threshold_pub05.html |title=Premiere, The Movie Magazine, "Joystick Cinema" |accessdate=2008-06-23 |work= |date=2002-01 }}</ref>, but the film never made it to production. |
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==Character== |
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{{Unreferenced|date=June 2007}} |
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Though initially a disgruntled TV viewer who took offense to Dr. Proton interrupting the [[soap opera]]s, Duke's personality in all his games since ''Duke Nukem 3D'' has been that of a hyper-masculine, [[egotistical]], [[machismo]]-filled womanizer, and his missions generally involved killing [[extraterrestrial life|aliens]] that had invaded [[Earth]] to enslave its women. Duke Nukem's character is a pastiche of a number of Hollywood-action heroes, such as those played by [[Charles Bronson]], [[Clint Eastwood]], [[Arnold Schwarzenegger]], and [[Sylvester Stallone]], as well as [[Kurt Russell]]'s character from ''[[Big Trouble In Little China]]'', [[Roddy Piper]]'s character from ''[[They Live]]'', and [[Ash Williams]] from the ''[[Evil Dead]]'' series. |
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Like the characters often played by [[Schwarzenegger]] and [[Stallone]], Duke is a confident, aggressive, and frequently politically incorrect muscle-man, who, although not [[superhuman]], nonetheless manages to achieve incredible physical feats of violence and conquest through sheer machismo and expertise with automatic weapons. Like the characters played by [[Bruce Campbell]], Nukem is also a smart-mouth (although Duke's humor is somewhat less sarcastic and more straightforwardly aggressive, a few of ''Duke Nukem 3D'''s phrases are taken directly from the Campbell film ''[[Army of Darkness]]'' - Campbell himself was less than pleased with this<ref>http://verbosity.wiw.org/issue7/bruce.html</ref><ref>http://web.archive.org/web/20010810105955/http://formen.ign.com/news/11886.html</ref>), and his sneering visage is often found speaking [[one-liner joke|one-liners]] while slaughtering his enemies. He is also apparently extremely sexually adept and irresistible to women, and circumstances generally find him surrounded by many buxom women. |
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Other than a wide array of automatic firearms, explosives, and energy weapons, Duke is best known for his trademark [[jet pack]], which gives him the ability to fly short distances in quick bursts. He is also known for his golden [[Desert Eagle]] pistol and [[sunglasses]], which completely conceal his eyes and which he has not been seen without (even at night) since ''Duke Nukem 3D'', and his blond, military-style hair, which is existent since the first game. |
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===Original design=== |
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Duke Nukem was originally invented and named by Todd Replogle for the video game he was designing (the original ''Duke Nukem''). After hearing the character's name, Scott Miller suggested the game should have the same name (it had a name along the lines of ''Metal Future'' at the time). Miller helped design the character around his thoughts about the name. Duke Nukem was later dramatically redrawn by Jim Norwood and George Broussard.<ref>[http://forums.3drealms.com/vb/showthread.php?p=37205#post37205 Thread on 3DR forums about character design]</ref> ''Duke Nukem'' does not feature any voices, but ''Duke Nukem II'' features an intro with one line spoken by Joe Siegler, and a death scream by Todd Replogle.<ref>[http://forums.3drealms.com/vb/showpost.php?p=631066&postcount=28 Post on 3DR forums about Duke Nukem's voice]</ref> Later games in the series all feature [[Jon St. John]] as the voice of Duke Nukem.<ref name="stjohnimdb" /> The voice was based on that of [[Clint Eastwood]].<ref>[http://www.zergwatch.com/News-958/An-Interview-with-Duke-Nukem-Balls-of-Steel.html An Interview with Duke Nukem - Balls of Steel]</ref> |
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==Duke Nukem games== |
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* ''[[Duke Nukem (computer game)|Duke Nukem]]'' (temporarily ''Duke Nukum'') - [[1991]] - [[MS-DOS]], [[PlayStation]] |
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* ''[[Duke Nukem II]]'' - [[1993]] - MS-DOS |
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** [[Duke Nukem II: Escape From Alien Abductors|Escape From Alien Abductors]]<ref>Amazon</ref> - ??? - MS-DOS |
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* ''[[Duke Nukem 3D]]'' - [[1996]] - MS-DOS, [[Mac OS]], [[Sega Saturn|Saturn]], [[Sega Mega Drive|Mega Drive]], [[Sega Dreamcast|Dreamcast]] |
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* ''[[Duke Nukem: Total Meltdown]]'' - [[1997]] - PlayStation |
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* ''[[Duke Nukem 64]]'' - 1997 - [[Nintendo 64]] |
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* ''[[Duke Nukem: Time to Kill]]'' - 1998 - PlayStation |
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* ''[[Duke Nukem: Zero Hour]]'' - [[1999]] - [[Nintendo 64]] |
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* ''[[Duke Nukem (Game Boy Color)|Duke Nukem GBC]]'' - 1999 - [[Game Boy Color]] |
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* ''[[Duke Nukem: Land of the Babes]]'' (working title "Planet of the Babes") - [[2000]] - PlayStation |
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* ''[[Duke Nukem Advance]]'' - [[2002]] - [[Game Boy Advance]] |
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* ''[[Duke Nukem: Manhattan Project]]'' - [[2002]] - [[Microsoft Windows]] |
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** [[Duke Nukem: Manhattan Project: Total Mutant Mayhem|Total Mutant Mayhem]] - ??? - PC |
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* ''[[Duke Nukem D-Day]]'' - ??? - [[PlayStation 2]] |
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* ''[[Duke Nukem Mobile]]'' - [[2004]] - [[Tapwave Zodiac]] |
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* ''[[Duke Nukem Mobile]]'' - [[2004]] - Cellular Phones |
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* ''[[Duke Nukem Mobile II: Bikini Project]]'' - [[2005]] - Cellular Phones |
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* ''[[Duke Nukem Mobile 3D]]'' - [[2005]] - Cellular Phones |
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* ''[[Duke Nukem Forever]]'' - [[wiktionary:TBD|TBD]] - PC |
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* ''[[Duke Nukem Trilogy]]'' - TBD - [[Nintendo DS|DS]], [[Sony PSP|PSP]] |
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* ''[[Duke Nukem 3D (MMO)|Duke Nukem online]]'' - ??? - PC |
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* ''[[Duke Nukem: Endangered Species]]'' - cancelled - PC |
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* ''[[Duke Nukem Forever 1997]]'' - cancelled - PC |
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* ''[[Duke Nukem (Gizmondo)|Duke Nukem GIZ]]'' - ??? - [[Gizmondo]] |
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===Canceled games=== |
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''[[Duke Nukem Forever]]'' or ''[[Duke Nukem 4]]'' (not to be mistaken with the upcoming FPS), was announced early 1997 to be a [[2.5D#Platforming games|semi-3D]] platform game. For unknown reasons development stopped, and the name would be reused for the FPS.<ref>[http://www.planetduke.com/duke4/faq/general.shtml#1.5 Duke 4 FAQ - Planet Duke<!-- Bot generated title -->]</ref> |
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''Duke Nukem: Endangered Species'' was announced in January 2001. It was to be a [[hunting]] game where the player could hunt everything from [[dinosaur]]s to [[snakes]]<ref>[http://www.3drealms.com/press/dnesfeatures.html "Duke Nukem: Endangered Species Hunter Features Revealed"]. 3D Realms. February 16, 2001</ref>, using an improved version of the engine used in the ''[[Carnivores (series)|Carnivores]]'' series. The game was canceled in December of that year.<ref>IGN Staff. [http://pc.ign.com/articles/100/100560p1.html "Endangered Species Extinct"]. IGN.com. December 18, 2001.</ref> The company that had been developing the game, Ukraine-based [[Action Forms]], went on to develop its own game, ''[[Vivisector: Beast Inside]]'' (originally titled ''Vivisector: Creatures of Doctor Moreau'') instead. |
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===Duke Nukem in other games=== |
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Duke Nukem has made cameo appearances in a few other Apogee games. He appeared in ''[[Cosmo's Cosmic Adventure]]'' ([[1992]]) and ''[[Death Rally]]'' ([[1996]]). Additionally, there was a Duke Nukem table in the [[1998]] pinball title ''[[Balls of Steel (game)|Balls of Steel]]'' from Apogee's [[Pinball Wizards]] division—the title ''Balls of Steel'' is a reference to a pinball machine seen in ''Duke Nukem 3D''. Duke Nukem is on the default high score lists of ''[[Crystal Caves]]'', ''[[Death Rally]]'', ''[[Paganitzu]]'', ''[[Realms of Chaos (computer game)|Realms of Chaos]]'' and ''[[Stargunner]]''. There was also a mutilated half-dead body of Duke at a secret place in ''[[Blood (computer game)|Blood]]''. Duke Nukem's skeleton also appeared in [[Serious Sam II]] where he was constantly mentioned. |
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==References== |
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{{reflist}} |
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==External links== |
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{{wikiquotepar|Duke Nukem}} |
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* [http://www.3drealms.com/ 3D Realms Official website] |
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* [http://au.gamespot.com/features/vgs/universal/duke_hist/ History of Duke Nukem] |
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* [http://duke.a-13.net/ The Duke Nukem Forever List] (Currently out of date) |
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* {{dmoz|Games/Video_Games/Shooter/D/Duke_Nukem_Series/|Duke Nukem Series}} |
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* [http://hrp.duke4.net/ High Resolution Pack] - Duke Nukem 3D High Resolution Pack |
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{{Duke Nukem series}} |
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[[Category:Duke Nukem]] |
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[[Category:American video game characters|Nukem, Duke]] |
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[[Category:Video game mascots]] |
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[[Category:Superheroes]] |
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[[Category:1991 introductions]] |
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[[Category:American video game characters]] |
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[[da:Duke Nukem]] |
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[[de:Duke Nukem]] |
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[[fr:Duke Nukem]] |
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[[nl:Duke Nukem]] |
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[[fi:Duke Nukem (hahmo)]] |
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[[sv:Duke Nukem]] |
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[[zh:毁灭公爵]] |
Revision as of 04:06, 14 September 2008
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