Jump to content

Studio Swine

From Wikipedia, the free encyclopedia
(Redirected from Draft:Studio Swine)
Studio SWINE
Azusa Murakami and Alexander Groves (2015)
Practice information
FoundersAzusa Murakami, Alexander Groves
Website
studioswine.com

Studio Swine is a British-Japanese art collective and design studio founded in 2011 by Azusa Murakami and Alexander Groves. Swine is an acronym for "Super Wide Interdisciplinary New Explorers". They are known for artistic works in design that combine narrative, film, and process-based object-making with an emphasis on sustainability.[1][2]

Background and work

[edit]

Azusa Murakami and Alexander Groves met while studying at the Royal College of Art in London, from which they both received Masters in Product Design degrees. Upon graduation, they founded Studio Swine. Murakami is an architect who was trained at the Bartlett School of Architecture.[3] Groves holds an undergraduate degree in fine art from Oxford University.[4][2]

Studio Swine explores themes of regional identity and the future of resources.[citation needed] Their work combines contextual research and experimental use of sustainable materials which manifest in objects, films and immersive installations.[buzzword][citation needed]

Their sensory installations are an ongoing series of works they describe as "Ephemeral Tech" in which the boundaries between digital technology and natural forces are dissolved to create unnatural phenomena.[5] Ephemeral Tech looks to a future where technology uses senses to transcend the familiar interfaces beyond the standard visual stimuli of flat screens, projections and LED arrays, and becomes inseparable from both built and natural environments.[6] They explore the concept of Ephemeral Tech in their installations such as New Spring (2017).[7]

Known for their films, they are inspired by the filmmaking of Ray and Charles Eames and have said that they are designers of "mass communication rather than mass production".[8] Their films have been awarded at Cannes and have been featured on National Geographic and Discovery Channel and museums and film festivals globally.[9][better source needed]

The collective's work has been exhibited at institutions such as the Victoria and Albert Museum in London, 21_21 Design Sight in Tokyo, and shown in both Venice Art and Architecture Biennales.[8][10] Examples of their work are held in the collection of the Museum of Modern Art (MoMA), Centre Pompidou, M+, Vitra Design Museum, and the Design Museum Gent.[11][12][citation needed]

In 2022, the Murakami and Groves founded A.A.Murakami, which focuses on ephemeral experiences through sensory installations and Web3 and their inaugural project was entitled Floating World.[13][14]

Studio Swine is represented by Pace Gallery, Pearl Lam Gallery and Superblue.[promotion?]

Selected works and projects

[edit]

Sea Chair (2011)

[edit]

First presented in the Royal College of Art show in 2011, Sea Chair is an open source design and film that explores the issue of plastic waste. In Sea Chair, Studio Swine demonstrate how waste plastic picked up by fishing trawlers can be transformed into chairs on board the boats.[15]

Hair Highway (2014)

[edit]

Having developed developed a technique to infuse hair in natural resin as an alternative to wood while studying at London's Royal College of Art, Studio Swine travelled to China to visit a hair market in Shandong and film parts of the hair trade as an exploration of human hair as a future resource and a reflection on the global human hair industry in the context of China's past and present trade relationship with the world.[16] As part of the project, they created a series of decorative pieces and accessories influenced by the art-deco architecture and design found in Shanghai and all pieces were made from coloured resin and human hair.[17]

Hair Highway was presented at Design Miami/Basel in 2014.[16]

Can City (2014)

[edit]

Studio Swine created "Can City", a mobile foundry that operates around São Paulo's streets that smelts aluminium cans using waste vegetable oil collected from local cafes as fuel. The moulds and the finished pieces are all made on location, turning the street into an improvised manufacturing line.[18] In a city with some 20 million residence, waste is on a massive scale. however over 80% of the recycling is collected by an informal system of independent waste collectors known as Catadores who pull their handmade carts around the streets.[19] 'Can City' creates a system where their livelihoods can extend beyond rubbish collection. In Can City, Catadores mine the streets for materials to create objects with vernacular aesthetic, providing a portrait of the streets.[20] The stools are the first line items to be produced, inspired by vernacular design the seating is made for the food market that provided the waste materials. 

"Can City" was commissioned by the Coletivo Amor de Madre Gallery, São Paulo and was supported by Heineken.[21]

Fordlandia (2017)

[edit]

"Fordlandia" is an immersive art installation created by Studio Swine that is inspired by a ghost town deep in the Amazon Rainforest built by the American Industrialist Henry Ford in the late 1920's to secure a supply of rubber for his automobile empire.[22] Through the construction of a fictional domestic space made entirely of Amazonian rubber and other materials from the rainforest, the installation explores the idea of synthesis between nature and industry, questioning Henry Ford's attempt to tame nature in profit of his industrial gain.[23]

New Spring (2017)

[edit]

"New Spring" is an immersive art installation created by Studio Swine supported by COS.[24] The installation consists of a six metre high tree of aluminium that releases mist-filled bubbles that break upon human contact but can be held by visitors with special gloves.[7] Visitors are invited to interact with the bubbles, triggering the release of scent and mist, while experiencing a unique sensory journey.

Shown at Milan design week in 2017, Studio Swine have said the work is inspired by the ephemerality of cherry blossom and re-examines how we can interact with technology through our senses.[25]

Infinity Blue (2018)

[edit]

Infinity Blue is an installation by Studio Swine that celebrates cyanobacteria, one of the world's smallest living beings.[26]

Metropolis. I exhibited at the Victoria and Albert museum (2024)

They describe their work in the following terms: "At almost 9 metres tall and weighing 20 tonnes, ∞ Blue (Infinity Blue) is an immersive installation that pays homage to the cyanobacteria, one of the world's smallest living beings. Around 3 billion years ago, cyanobacteria first developed oxygenic photosynthesis. In doing so, they changed the nature of our planet. The sculpture is a monument to their vital creation, which continues to provide the oxygen in every breath we take."[27]

On the surface of the monument, Cornish clay and oxide glazes reflect local mining history. The textural pattern on the ceramic tiles are generated by a reaction-diffusion algorithm found in nature from zebras to coral. From the sculpture, 32 vortex cannons fire smoke rings whose scents tell a layered history of the earth's atmosphere.[28] Studio Swine collaborated with Paris perfume house Givaudan to develop fragrances inspired by the aromas of primordial worlds.[29]

Metropolis. I (2024)

[edit]

In 2024, Studio Swine's collaboration with Sendai-Tansu cabinet makers from Miyagi city was unveiled at an exhibition called Craft x Tech Tohoku Project at Kudan House in Tokyo.[30][31] Their contribution to the initiative, titled Metropolis. I, is a geometric chest of drawers made of lacquer coated wood and iron fittings that Azusa Murakami described as a type of "time travel device [...] employing age-old techniques and traditions that traverse the hands of artisans across centuries."[32] The show was curated by Maria Cristina Didero and also included pieces by Ini Archibong, Sabine Marcelis, Yoichi Ochiai, Hideki Yoshimoto, and Michael Young.[33][34][35] The work was subsequently exhibited in the Prince Consort Gallery of the Victoria and Albert museum in London during the London Design Festival.[36][37][38][39]

Films

[edit]
  • Sea Chair (2011)[40]
  • Can City (2013)[20]
  • Buttons (2013)[41]
  • Hair Highway (2014)[42]
  • Terraforming (2016)[43]
  • Infinity Blue (2018)[44]
  • St James Market (2016)[45]
  • Floating World (2022)[13]
  • Under a Flowing Field (2023)[46]

References

[edit]
  1. ^ "The Japanese Architect and British Artist at the Forefront of Design". Pen Magazine International. January 18, 2020. Retrieved September 5, 2023.
  2. ^ a b Sunshine, Becky (2017-03-26). "Studio Swine's designs on the world". The Observer. The Guardian. ISSN 0029-7712. Retrieved 2023-09-05.
  3. ^ "Azusa Murakami". Royal College of Art. Retrieved 2023-08-01.
  4. ^ "Alexander Groves". Royal College of Art. Retrieved 2023-08-01.
  5. ^ Azzarello, Nina (March 7, 2019). "investigating invisible elements: an interview with studio swine at A/D/O". designboom | architecture & design magazine. Retrieved September 5, 2023.
  6. ^ "Studio Swine and its intriguing installations of ephemeral technology". Fahrenheit Magazine. January 2, 2023. Retrieved September 5, 2023.
  7. ^ a b Roux, Caroline (December 1, 2017). "Studio Swine: art world bubbles". Financial Times. Retrieved September 5, 2023.
  8. ^ a b Howarth, Dan (March 21, 2016). "Designers are turning to film, according to Studio Swine". Dezeen. Retrieved September 5, 2023.
  9. ^ "Why Studio Swine 's New Spring is a Triumph of Multi-Sensory Design". COBO Social. August 30, 2017.
  10. ^ "21_21 DESIGN SIGHT | Exhibition "pooploop" | About". 21_21 Design Sight. Retrieved 2024-10-19.
  11. ^ "DesignTO Talks: Studio Swine". 31 December 2018.
  12. ^ "Studio Swine | Makers | M+". www.mplus.org.hk. Retrieved 2024-07-15.
  13. ^ a b "Floating World". Floating World.
  14. ^ "A.A. Murakami: Floating World Genesis | Pace Gallery". www.pacegallery.com. 17 November 2023.
  15. ^ "Open Source Sea Chair by Studio Swine". Dezeen. February 16, 2013.
  16. ^ a b "Studio Swine extends collection of products made from hair". Dezeen. June 30, 2014.
  17. ^ "studio swine combines tresses + resin to pave hair highway of objects". July 2014.
  18. ^ Derringer, Jaime (November 4, 2013). "Aluminum Cans Become Stools by Studio Swine". Design Milk.
  19. ^ "Can City by Studio Swine". www.frameweb.com.
  20. ^ a b "Can City".
  21. ^ "Can City aluminium furnace for São Paulo's catadores by Studio Swine". Dezeen. November 1, 2013.
  22. ^ updated, Jessica Klingelfuss last (October 10, 2016). "Studio Swine resurrects Fordlandia, Henry Ford's lost Amazon utopia". wallpaper.com.
  23. ^ Cain, Abigail (September 21, 2016). "Studio Swine's Latest Project in London Revives Fordlandia, Henry Ford's Failed Amazonian Town". Artsy.
  24. ^ "Studio Swine joins stable of high-tech art organisation Future\Pace". The Art Newspaper – International art news and events. March 27, 2017.
  25. ^ Martin, Hannah (July 7, 2017). "Designers Alexander Groves and Azusa Murakami of Studio Swine on their bubble-producing tree for COS". Architectural Digest India. Retrieved September 5, 2023.
  26. ^ "∞ BLUE – Future City".
  27. ^ "Infinity Blue (Eden Project)".
  28. ^ "why studio swine built a 'breathing' mega-sculpture for one of the world's smallest organisms". 19 February 2019.
  29. ^ "Studio Swine unveils nine-metre-tall "breathing" sculpture at the Eden Project". 25 May 2018.
  30. ^ Yamada, Mio (2024-05-18). "A new initiative rethinks old Tohoku crafts". The Japan Times. Retrieved 2024-05-27.
  31. ^ "Craft x Tech Special Lecture Series Vol. 2 "Studio SWINE x Sendai Tansu" │ CRAFT X TECH – An initiative to unify traditional Japanese craft and contemporary technology". CRAFT X TECH. Retrieved 2024-06-02.
  32. ^ Demetriou, Danielle (2024-06-02). "Craft x Tech elevates Japanese craftsmanship with progressive technology". wallpaper.com. Retrieved 2024-06-02.
  33. ^ "'Metropolis. I' Studio SWINE x Sendai Tansu". CRAFT x TECH. Retrieved 2024-06-02.
  34. ^ Akkam, Alia (2024-05-20). "Tohoku Project presents inaugural Craft x Tech exhibition". Architectural Digest. Retrieved 2024-05-27.
  35. ^ "Tohoku Project presents Craft x Tech during Design Miami/Basel". Design News Now. 2024-06-04. Retrieved 2024-06-07.
  36. ^ "Craft x Tech Tohoku Project, Prince Consort Gallery, V&A South Kensington". Victoria and Albert Museum. Retrieved 2024-09-15.
  37. ^ "London Design Festival — Craft x Tech". londondesignfestival.com. Retrieved 2024-09-15.
  38. ^ Frearson, Amy (2024-09-17). "Craft x Tech exhibition pair designers with Japanese master artisans". Dezeen. Retrieved 2024-09-21.
  39. ^ Zeitoun, Lea (2024-09-16). "ini archibong, studio swine, and others team up with japanese artisans for craft x tech show". designboom | architecture & design magazine. Retrieved 2024-09-21.
  40. ^ "Sea Chair".
  41. ^ "BUTTONS by Studio Swine" – via www.youtube.com.
  42. ^ "Hair Highway".
  43. ^ "Terraforming".
  44. ^ "Infinity Blue".
  45. ^ Booij, Juriaan (November 21, 2016). "STUDIO SWINE – St James's Market" – via Vimeo.
  46. ^ "Hyundai Motor and Vitra Design Museum Open 'Home Stories' Exhibition at Hyundai Motorstudio Busan". HYUNDAI MOTORS.


[edit]