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Ninja Senki

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Ninja Senki
Developer(s)Ninja Senki
Jonathan Lavigne
Ninja Senki DX
Tribute Games
Publisher(s)Ninja Senki
Jonathan Lavigne
Ninja Senki DX
Tribute Games
Composer(s)Ninja Senki
Patrice Bourgeault
Platform(s)PlayStation 4, PlayStation Vita, Windows, Mac OS
ReleaseNinja Senki December 20, 2010 (2010-12-20)
Ninja Senki DX February 23, 2016 (2016-02-23)
Genre(s)Action platformer, side-scroller
Mode(s)Single-player

Ninja Senki is a 2D action platform video game created by Canadian indie developer Jonathan Lavigne.[1] It was inspired by classic NES games such as Ninja JaJaMaru-kun and Mega Man.[2] The 8-bit style game has the same resolution as Game Boy console games (160 x 144 pixels).[3]

The game was originally released on December 20, 2010, and was available as a freeware on Windows.[4] The deluxe version was later released on February 23, 2016, under the name of Ninja Senki DX by the independent developer Tribute Games. It is available on Windows, Mac OS, PlayStation 4, and PlayStation Vita.[5]

Gameplay

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You play the game as Hayate, the shurikenjutsu master. When Princess Kinuhime is slain by a demon, Hayate becomes obsessed with revenge.[6] Casting aside the art of invisibility, the blue ninja fights against mythological creatures, demons and other adversaries in his quest for vengeance!

The game is single-player based. It is divided in 16 levels and has multiple endings. The Ninja Senki DX edition includes 3 new gameplay modes to permit you to test your abilities: Hardcore Mode (no saving), Boss Rush Mode, and Challenge Mode. The challenges involve completing each of the 16 levels under certain conditions such as killing every enemy, collecting all kobans (coins), and finishing the level within a certain time limit.[7]

Development

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The game was created by Jonathan Lavigne. The original soundtrack of Ninja Senki was composed by Patrice Bourgeault and the sound effects where created by Jean Chan.[2]

In 2016, Ninja Senki DX was released as an official production from Tribute Games.[8] It features new enemy designs. Any foe that used similar sprites but a different color palette were completely redesigned as new enemies. The effect upon killing enemies was also changed. While the enemies in the original release died in a rain of blood red spheres, they now disappear in a small firework explosion.[7]

The soundtrack has been remixed by Patrice Bourgeault again.[9] In Ninja Senki DX, it is possible to play either with the original soundtrack or the remixed version.

References

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  1. ^ "Ninja Senki DX". Metacritic. Retrieved 2019-01-04.
  2. ^ a b "Ninja Senki Now Available!". PIXELTAO. 2010-12-21. Retrieved 2018-08-21.
  3. ^ "Ninja Senki Dx. Análisis para PS4, PS Vita y PC". IGN España (in Spanish). 2016-02-22. Retrieved 2019-04-10.
  4. ^ "Mercenary Kings dev bringing Curses 'N Chaos, Ninja Senki DX to Vita and PC". Polygon. Retrieved 2018-08-21.
  5. ^ Ninja Senki DX Official Announcement Trailer - IGN.com, 5 February 2016, retrieved 2019-01-04
  6. ^ Rose, Mike (2011). 250 Indie Games You Must Play. CRC Press. ISBN 9781466503175.
  7. ^ a b "Review: Ninja Senki DX". Destructoid. Retrieved 2018-08-21.
  8. ^ "Tribute Games Inc". Tribute Games Press. Retrieved 2018-08-21.
  9. ^ "Ninja Senki DX on Steam". Steam. Retrieved 2018-08-21.
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