Cybernoid II: The Revenge
Appearance
(Redirected from Cybernoid 2)
Cybernoid II: The Revenge | |
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Publisher(s) | Hewson Consultants |
Designer(s) | Raffaele Cecco |
Composer(s) | Jeroen Tel |
Platform(s) | Amiga, Atari ST, Amstrad CPC, Commodore 64, ZX Spectrum |
Release | 1988 |
Genre(s) | Shoot 'em up |
Mode(s) | Single-player |
Cybernoid II: The Revenge is a shoot 'em up released by Hewson Consultants in 1988 for the Amstrad CPC, Commodore 64, and ZX Spectrum home computers. It was later ported to the Atari ST and Amiga. It is the sequel to Cybernoid.
Gameplay
[edit]Cybernoid II: The Revenge is similar to its predecessor, but with improved graphics and minor differences in gameplay. The player must pilot their fighter through multiple levels destroying pirate spacecraft while collecting gems and powerups.
Reception
[edit]Reception
Publication | Award |
---|---|
Sinclair User | SU Classic |
Your Sinclair | Megagame |
Amstrad Action | Mastergame[1] |
- Sinclair User: "If you're expecting something completely new and original, forget it..."[2]
- Your Sinclair: "... a souped-up, all-new version of the bestest blaster we've seen on the beermat this year..."[3]
- Crash: "Not as stunning second time round, but still maintains the original's playability ... 88%"[4]
References
[edit]- ^ Game review, Amstrad Action magazine, Future Publishing, issue 39, December 1988
- ^ "Cybernoid 2 Review", Sinclair User, October 1988
- ^ "Cybernoid 2 Review", Your Sinclair, December 1988
- ^ "Cybernoid 2 Review", Crash, October 1988
External links
[edit]- Cybernoid II at SpectrumComputing.co.uk
- Cybernoid II at Gamebase 64
- Cybernoid II at Atari Mania
- Cybernoid II at Lemon Amiga